LEGO Cybermaster game screens
Interface design. Modelling by Simon Tschachtli.
Cybermaster set was a more commercial take on the educationally pitched Mindstorms product. This was essentially a buildable Lego Technic robot that could be programmed from the computer to perform various functions and even combat other robots. The programming used simple modular commands through an interface, a proportion of which was serviced by designs on this page and the next. The principle programming technique was taken from Mindstorms, the visual language of which I played a significant part in concepting (see here).